Embedded within the year 7 Physical Education curriculum is a fitness element that allows all learners to chart the journey of their individual progress in the areas of speed, strength, stamina, suppleness and power. This includes four fitness tests within the academic year.
Throughout the year students compete within a range of inter-house activities such as speed stacking, dodgeball, fitness, striking & fielding to accumulate points towards their house which then culminates at the major school sports day event.
Gym: The aim of the unit is to teach students a range of basic techniques and skills focusing on their consistent and effective application in isolation. This then leads into creating and performing sequences on the floor and using low apparatus.
SAQ Fitness: This unit develops students Speed, Agility and Quickness in order to develop certain fitness components. Students are given the opportunity to be competitive with others and with their own targets and results.
Gym 2: This second module allows students to experiment with gymnastic techniques and compositional ideas to produce sequences of movements on both small and large apparatus.
Multiskills: Multi skills challenges our students grounding in physical literacy. They will encounter a range of activities which are non-sport specific to improve their basic movement and coordination.
Generic Games: Students acquire and develop skills in creating and moving into space. Students will work independently and in small groups to make links between different skills and activities through competitive situations and through performances.
Tag Rugby: Students will experience this exciting non-contact version of rugby. They will learn new individual skills, develop their teamwork and be able to make decisions and apply them under pressure.
Basketball: The aim of the unit is to teach pupils a range of basic attacking and defensive techniques. Focusing on their consistent and effective application of these techniques and develop their understanding of within a game situation
Outdoor & Adventurous Activities: Students learn how to effectively use a compass in both classroom and practical base environments. The use of ordinate survey maps and team challenges develop a variety of the student’s cognitive and motor skills.
Rounders: Students improve their understanding of the main principles of this striking and fielding game with an emphasis on developing all areas of the game including batting, fielding and communicating.
Cricket: Building upon skills established through the rounders’ module, cricket investigates working tactically under pressure when batting and fielding in small sided games.
Athletics: Through a range of modified Olympic style events, students learn a diverse range of skills and how to apply them as a performer and also as a coach. This includes preparing for sport day trials and sports day itself. The use of video analysis equipment ensures there is an emphasis on team work and how to evaluate and improve performances.